25 May 2019
This is not an article about the divination practice usually referred to as "geomancy". I use the term according to its original meaning: magic of earth. This is about a practical application of geomancy in the context of "randonauting". I will give a brief overview about this technique, then report some experiences, and layout some techniques of practical enchantment using randonauting as a tool.
Version 2.1 - May 18, 2020
Inspired by a video by Tommie Kelly of Adventures in Woo Woo I recently started "randonauting" because I've always been very fascinated by spirits of place and psychogeography and this new activity seemed like a fun way to expand my practice in the field.
Randonauting is the exploration of places in your immediate surrounding solely determined by a random set of coordinates. These coordinates are provided by an online software called Fatum Bot that can be accessed via Telegram messenger and a phone app called Randonautica.
The numbers used to find the coordinates are provided by a so called quantum random number generator (QRNG) that measures the magnetic field fluctuations of virtual particles in a vacuum and continuously spits out these measurements.
Initially the creators of this software wanted to just see was what happened when people visit randomly generated geographic points. But then some really weird stuff started to happen. People found strange objects or messages at the random locations, or they started experiencing strange repelling emotions.

The makers of the Fatum Project came up with a gamified theory for a real world application of their software: to break the user's predetermined probability-tunnel:
All things in the world are causally connected with each other and everything that happens, including our thoughts, is usually determined by the sum of all environmental factors. This makes the world close to deterministic. [...] This means that no matter what choices you make, and no matter how many variations on how your day may pass, there are always some places where you simply cannot be, because none of the chains of your decisions leads there.
Interesting that such places may be somewhere nearby. On your street there may be a lane in which you will never think to look and you do not even know about its existence. What could be hiding in such blind spots? [...] To find such places, it was decided to create points with random coordinates and go there, regardless of whether they look interesting or convenient to visit.[1]
The Fatum Bot offers different methods of generating random points. Pseudo-random coordinates and QRNG generated ones, but the most interesting type that seems to reveal the weirdest places, are so-called "attractor points":
For it's generation a few thousands of quantum-random points will be created and then program will find an area with maximum density of these points and calculate it's center as an attractor.
The power of the attractor is a relative coefficient to verify that the attractor is generated correctly. It is based on the ratio between the density of points near the attractor and in the entire search zone as a whole. In theory, if it is less than two, then it is difficult to call it an anomaly. (Farum Bot /help text)
The opposite of an attractor point is a so-called void, an area with the minimum density of random points.
During the first experiment, when 70,000 randomly selected people were sent to random points coordinates, almost all of them immediately decided that the points were sent with the aim of a scam and saw danger in them. As a result, a very few decided to go there. Such a reaction can be explained by the activation of the despair-meme, with which the holistic memeplex tries to keep you within the framework of the pattern.[1]
First a quick update on the terminology used in the quoted paragraph:
A meme is a unit of information in consciousness, whose existence influences events in such a way that a large number of its copies arise in other consciousnesses.[2]
Memocomplex (memeplex) - A set of mutually supporting memes that co-evolve in symbiotic relationships. Religious and political dogmas, social movements, artistic styles, traditions and customs, paradigms, languages, etc. are meme complexes.[2]
The aforementioned "strange emotions" that around 25% of randonauts experienced are explained in the official theory as being manifestations of the so-called "Despair Meme". To learn more about this phenomenon, I highly recommend the following two videos by Tommie Kelly and Fred Andersson. I have personally not experienced it much on any of my randonaut trips and I have to admit that I am sceptical about it.
It is hypothesized that part of the reason that the places seem to have some kind of weird uncanny ambience could be the use of quantum event generated randomness and the alleged phenomenon of entanglement with consciousness. This effect has been observed in many experiments, the largest ongoing one being the Princeton University Global Consciousness Project:
When human consciousness becomes coherent, the behavior of random systems may change. Random number generators (RNGs) based on quantum tunneling produce completely unpredictable sequences of zeroes and ones. But when a great event synchronizes the feelings of millions of people, our network of RNGs becomes subtly structured. GCP

It means that the theoretical "true randomness" of a QRNG is practically altered by the consciousness of the user through the so-called observer effect. Depending on the intent of the user in the moment of generation of the QRN, the randomness seems to get modulated and the random coordinates suddenly seem to point to places that have some kind of significance.
#Heterotopian Journeys
First there are the utopias. Utopias are sites with no real place. They are sites that have a general relation of direct or inverted analogy with the real space of Society. They present society itself in a perfected form, or else society turned upside down, but in any case these utopias are fundamentally unreal spaces.
There are also, probably in every culture, in every civilization, real places—places that do exist and that are formed in the very founding of society—which are something like counter-sites, a kind of effectively enacted utopia in which the real sites, all the other real sites that can be found within the culture, are simultaneously represented, contested, and inverted. Places of this kind are outside of all places, even though it may be possible to indicate their location in reality. Because these places are absolutely different from all the sites that they reflect and speak about, I shall call them, by way of contrast to utopias, heterotopias.[3]
During a holiday trip to Israel with my wife and daughter to see the in-laws aka. grandpa and his girlfriend I started to apply randonauting to my usual evening activity of exploring the city we stayed in. I visited single attractor points and experimented with attractor chains in which the visited attractor becomes the new location from which you generate the next point, and so on.

I started out with the minimum radius of 1000 meters around our flat and immediately got to very interesting places. The random coordinates led me to beautiful sculptures in a private garden, an abandoned car with plastic tubes strapped to it and a scarab beetle landing in front of my feet upon arrival, a lost toy car, strangely arranged objects in industrial areas, and a recurring number of water pipes, hydrants, and dry riverbeds. Most places surrounded an ambience of peaceful serenity and despite mostly being in an urban area, a feeling of liminality and heterotopia. They mostly felt inviting to contemplation and I often left an offering of tobacco in exchange for an artifact to take with me.

I had an interesting attractor chain experience: During a day trip to Tel Aviv I found a rare free parking spot next to a park. I sat down on a bench and checked my phone map for a public toilet. I started walking there and listened to a bunch of voice notes about Fatum Project. Sitting on the loo I generated an attractor point while focusing on the word "inspiration". I got a 4.2 attractor and went there. It turned out to be a backyard playground area of a kindergarten, shadowy and liminal, dominated by a large tree with a makeshift swing on it and surrounded by bushes. I would have loved to hang out at this place as a child. Very magical. But being a bearded grownup man wearing sunglasses sneaking around such a place invoked immediate anxiety (despair meme?) and I left. I chained up another attractor point thinking about "music production" and it appeared to be just 500m down the road I was already walking. I ended up at a construction site with scaffolding of a house front and it was quite noisy from drilling, throwing rubble and shouting in Hebrew and Arabic. I chained up another attractor with no intention and it lead back to the direction of the park. When I arrived I realized it was just 50m away from the bench I started out at and just a footstep away from where I started listening to the voice notes.
###Manifestations
In two occasions I had the feeling that by doing the ritual of visiting a place and taking an artifact back into my own sphere of life had immediate effects of desire manifestation:
We had a rental car booked and when we arrived at the airport in Tel Aviv the company tried to scam us into having to book an additional allegedly legally required car insurance from them despite already having added one when we had booked the car online. We cancelled the booking and ended up without a car. I was quite devastated about it and felt stuck and trapped and thought about it all day. The first evening I visited an attractor point (power 2.77) that turned out to be a little green plastic chassis of a toy car, neatly parked next to a hedge on a sidewalk. I took it with me thinking "at least I have a toy car". When I arrived back home my wife excitedly told me that her father just messaged her that we can borrow his girlfriend's car for the whole time of our stay. I was happy and bamboozled by the "coincidence".

The next attractor point that I visited was at a rusty overgrown gate of a tall steel structure wall fencing a factory area. From the road-signs it was quite obvious that the place was private property but I walked in anyways, because the attractor had the unusually high power of 5.19 and I really wanted to get there. On the sidewalk in front of the gate was a wooden transportation pallet with a giant and very heavy looking flat white rock on it and a clean and unused car mat on top of it. I took the car mat with me, remembering the green toy car and wondering if and what this item would manifest. Arriving home I learned that a previously scheduled potentially awkward dinner with to me unknown friends of my in-laws that I had been anxious about all day got cancelled.

At this point the data-set is too small to draw any conclusions about a correlation of attractor points and manifestation of desires, but nevertheless I find the anecdote worth mentioning. I will certainly experiment further into this direction and I had an idea about using Fatum Bot points for casting intents. You will find it below in the praxis section.
Aside from the official Randonaut theory based practice of bringing quantum randomness into the topology of your reality and using them to cause change, I had a few ideas for magical experiments that I will briefly describe here:
(Currently this only works in the Bot)
If you imagine lines between attractor points as akin to ley-lines, then their intersections have power also. Call them 'crossroads' and you can apply all kind of crossroads related magic to these intersections.
Here is a calculator that lets you find the intersection of two lines defined by four coordinates or two coordinates with a bearing.
Also check out the other tools, like midpoint calculation or antipodes for even more potential magical applications.

This is the idea to trace the shape of a sigil by walking from attractor point to subsequent chained attractor points while keeping an intention in mind and then using that shape as viewed from above as a symbol to represent the intention and the journey of sigil creation itself.

There are already a number of discussions around using attractor points for a "sigil network" in the Fatum community. An early approach was based on the Floodgate Sigil Network by Ring of Lethe but it never really caught on.
Here is an outline of my own practice that has already been in the back of my head since my grave token network, but was also inspired by conversations in the Fatum community I engaged in.
Here is my Fatum attractor linking sigil design, mainly inspired by a simpler design by AciaMeriPens/RoL, spelling FATUM but using Futhark runes as letters. I combined it with "a cube in a cube" as symbol for quantum randomness and spatiality, but also the appearance of a spiderweb for "network" and a downward pointing arrow known in electronic schematics to signify "ground".

The four cardinal directions are paramount in many magical operations, some grimoires like the Steganographia by Trithemius of Spanheim or the Art Theurgia Goetia of Kinge Salomon have lists of spirits sorted by their direction on a compass.
You can use attractor points in directional relation to your point of origin as places to set an intention for a magical operation, to cast sigils, conjure spirits, whatever you want. The act of moving from a place to another in a certain direction is charged with magical meaning.
There are several esoteric systems you can apply to this method. The most straightforward one is using the four cardinal directions and their magical correspondences in the western tradition (according to Agrippa, not the Golden Dawn)
| Direction | North | East | West | South |
|---|---|---|---|---|
| Element | Water | Fire | Air | Earth |
| Qualities | cold, wet | hot, dry | hot, wet | cold, dry |
Find more correspondences on this extensive chart.
Using this logic you can derive other correspondences, for example which planetary energies can be found in which direction. Here is a planetary chart derived from the Aristotelian Qualities from the chart above:
| Planet | Direction |
|---|---|
| Moon | North |
| Mercury | South-East |
| Venus | West |
| Sun | East |
| Mars | East |
| Jupiter | North-West |
| Saturn | South |
Another excellent system for setting intention is the Bagua principle from Feng Shui geomancy:
| Direction | Element | Trigram | Topic |
|---|---|---|---|
| North | Water | 坤 Kūn | Career/Lifepath |
| North-East | Earth | 震 Zhèn | Knowledge/Wisdom |
| East | Wood | 離 Lí | Family |
| South-East | Wood/Wind | 兌 Duì | Wealth/Prosperity |
| South | Fire | 乾 Qián | Fame/Reputation |
| South-West | Earth | 巽 Xùn | Love/Marriage |
| West | Metal | 坎 Kǎn | Children/Creativity |
| North-West | Metal | 艮 Gèn | Helpers/Travels |

The best way to find the exact direction from your point of origin (OP) to the Fatum attractor point (FP) is by using degrees of bearing.
The bearing of a point is the number of degrees in the angle measured in a clockwise direction from the north line to the line joining the centre of the compass with the point. A bearing is used to represent the direction of one point relative to another point. (source)

Here is a chart of cardinal directions and the corresponding bearing degrees:
| Direction | Degrees |
|---|---|
| North | 315° - 45° |
| East | 45° - 135° |
| South | 135° - 225° |
| West | 225° - 315° |
with diagonal quarters:
| Direction | Degrees |
|---|---|
| North | 337.5° - 22.5° |
| North-East | 22.5° - 67.5° |
| East | 67.5° - 112.5° |
| South-East | 112.5° - 157.5 |
| South | 157.5° - 202.5° |
| South-West | 202.5° - 247.5° |
| West | 247.5° - 292.5° |
| North-West | 292.5° - 337.5° |
I requested a feature from the Fatum developers to display the bearing degrees of a generated point. It has been implemented, but is only available in the bot.